Rainbows & Unicorns Updates 114599 / 114618 / 114673 / 114716 / 114726 / 114734 / 114750 / 114759 / 114776

Hello Commanders,

Your eyes do not deceive you, this creature of majesty above is both half-Commander and half-unicorn. Touch its horn if you will, but the only wish it grants is the pillaging of the galaxy’s resources to ensure the demise of your enemies. Friendship is temporary, but a well-placed ubercannon is forever.

The Unicorn Commander is available to all players during the Steam Summer Sale, after which it can be purchased through the Armory. It also comes with its own strategic icon so that everyone else knows that you’re better than them, both as a player and a person.

Lobbies now have the option to shuffle player starting locations. No longer can you know who is where without any scouting in FFA and team games. Live the mystery.

The AI has had an easy difficulty added to skirmish and normal in Galactic War as part of some more extensive changes. We hear your eyebrow lift (just one, you’re classy like that) at the addition of an easier difficulty, but once improvements land and it’s kicking your hiney, you’ll be sorry you got all sniffy about an easy difficulty.

Translations have been updated and expanded to include community mods like Legion Expansion and Queller AI.

Previous update: https://planetaryannihilation.com/news/stay-safe-update-114344-114438-114445-114475/

Technical Notes

Client Improvements

  • Updated translations
  • Added connect timeouts to download manager to avoid long launch stalls
  • Added initial support for full offline / disconnected mode via --offline (work in progress)
  • Improved game password dialog with focus and default button
  • Added shuffle landing zones to new game lobby for large FFA and teams games using maps with custom landing zones
  • Improved discord user handling (114673)
  • Improved commander spawn zoom (114673)
  • Added spacebar to exit video (114673)
  • Improved locale error logging (114673)
  • Improved fatal error logging (114673)
  • Added audio device routing (114716)
  • Added default audio device setting with list refreshing every 5 seconds 114716)
  • Added default audio device selection during startup (114716)

Client Fixes

  • Fixed SDL2 full screen toggle / resize issue on Windows (114628)
  • Fixed intro video loss of focus (114673)
  • Fixed tutorial commander specs (114716)

AI Improvements

  • Added easy difficulty for AI skirmish to match galactic war (work in progress)
  • Improved AI start location selection (114716)

Galactic War Improvements

  • Added normal difficulty between easy and hard (work in progress)
  • Added Default personality placeholder to gw minions (114716)

Server / Sim Improvements

  • Improved attack (focus fire) task
  • Added shuffle landing zones
  • Added early exit for sim tasks that set failed during initialisation (114673)

Server / Sim Fixes

  • Fixed AI server crash in evaluateBases
  • Fixed server crash for modded units with ORDER_Attack and no weapons (114673)
  • Fixed target priorities vision (114716)

Maps

  • Added shuffleLandingZones
  • Updated the following maps to use shuffleLandingZones: true
    • Clutch
    • Lock
    • Crag
    • Bedlam
    • PAX
    • Medea
    • Roc
    • Blitz
    • Forge
    • Berg
    • Duat
    • Pacific
    • Styx
    • Meso
    • Amplus

Modding

  • Exposed locTree for localislation parsing of modified DOM nodes avoiding the need for concatenated loc strings or data-binding
    locTree(document.getElementById('#nav-link'));
  • Added gOffline and gModsOffline for offline mode (work in progress)
  • Added api.audio.getDevices():[string]
  • Added api.audio.setDevice(string)
  • Reworked SettingItemModel to support
    • options.function(currentValue)
    • options.deferredFunction(currentValue) for async
    • options.refresh: seconds
    • option.empty: string
  • Added support for JSON // single line comments

AI Modding

  • Default personality tag is the placeholder for current base game functionality
  • Added fall back to default netural_networks if not included under personality.ai_path which will be the case for most mods
  • Added additional --ai-debug output (114673)
  • Added enabled to build specs for AI debugging (114673)
  • Added debug to build conditions for AI debugging (114673)
  • Added IsMainBase build condition (114673)
  • Added first pass of AI intel point threat status (114673)
  • Added personality.starting_location_evaluation_radius (114673)
  • Added gw mod support for bounty_mode, bounty_value, sudden_death_mode, shuffle_landing_zones and land_anywhere (114716)

AI mods can use personality.ai_path to specify their own complete set of templates, builds and unit maps as the default AI may be changing significantly

Toolchain

Updated software development toolchain: https://en.wikipedia.org/wiki/Toolchain

  • C++17
  • Visual Studio 2019 latest with 142 build tools / Windows 10 SDK latest
  • Xcode 11.5 / macOS 10.15.x latest for macOS Mavericks 10.9+ with full notarisation using hardened runtime
  • Steam Linux runtime with gcc-9 / LTO native (previously limited to gcc 6.2 and no LTO)
  • Steamworks SDK 148 (will upgrade to 149 soon)
  • Windows libcurl 7.68.0 with nghttp2 1.40.0 for HTTP/2 and multiplexing (will upgrade to 7.70.0 and 1.41.0 soon)
  • breakpad latest
  • libpng 1.6.37 with SSE optimisations
  • libsquish 1.15 with SSE optimisations
  • stb_image 2.25
  • stb_truetype 1.24
  • lz4 1.9.2
  • miniz 2.1
  • zlib 1.2.11
  • sdl 2.0.12

114618

  • Fixed missing Unicorn Commander build image
  • AI tweaks

114628

  • Fixed SDL2 full screen toggle / resize issue on Windows
  • Changed libpng 1.6.37 SSE optimisations for older CPU on Windows (use legacy build for older CPUs)

114673

  • Updated translations
  • Updated Steam Linux runtime
  • Improved discord user handling
  • Improved commander spawn zoom
  • Added current zoom type support to api.camera.lookAt
  • Added early exit for sim tasks that set failed during initialisation
  • Added spacebar to exit video
  • Fixed intro video loss of focus
  • Improved locale error logging
  • Improved fatal error logging
  • Fixed server crash for modded units with ORDER_Attack and no weapons

AI modding

  • Added additional --ai-debug output
  • Added enabled to build specs for AI debugging
  • Added debug to build conditions for AI debugging
  • Added IsMainBase build condition
  • Added first pass of AI intel point threat status
  • Added personality.starting_location_evaluation_radius

114716

  • Updated translations
  • Added audio device routing
  • Added default audio device setting with list refreshing every 5 seconds
  • Added default audio device selection during startup
  • Added Default personality placeholder to gw minions
  • Improved AI start location selection
  • Fixed target priorities vision
  • Fixed tutorial commander specs

AI Modding

  • Added gw mod support for bounty_mode, bounty_value, sudden_death_mode, shuffle_landing_zones and land_anywhere

Modding

  • Added api.audio.getDevices():[string]
  • Added api.audio.setDevice(string)
  • Reworked SettingItemModel to support
    • options.function(currentValue)
    • options.deferredFunction(currentValue) for async
    • options.refresh: seconds
    • option.empty: string
  • Added support for JSON // single line comments

114726

  • Fixed custom line formations crash
  • Fixed settings mod compatibility issue

114750

  • Updated translations
  • Added automatic open of players list for 1v1 ranked games
  • Added --enable-detailed-minidump command line parameter as an alternative to setting the MINIDUMP_DIRECTORY environment variable
  • Fixed join modded game crash from modded new game lobby or live game
  • Fixed landing crash on slower systems

114759

  • Updated translations
  • Fixed setCommandMode crash
  • Fixed line command crash

114776

  • Updated translations
  • Added skybox graphics setting
  • Improved modding support for multiple selectable skybox mods in settings:
    • model.skyBoxes.push({text: 'Test', value: '/pa/terrain/sky/textures/skybox_02.json'})
  • api.ar_system.changeSkyBoxSpec(api.settings.getSynchronous('graphics', 'skybox'));

114780

  • Updated TITANS 1v1 ranked maps and reconnects

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