Balance changes
Zeus
- Reduced Zeus effective rate of fire to 0.5 from 0.67
- Increased Zeus ammo per shot and capacity to 10,000 from 9,000
- Decreased Zeus ammo demand to 5,000 from 6,000
Leveller
- Increased Leveler build cost to 800 from 600
- Decreased Leveler turn rate to 50 from 60
Gil-E
- Increased Titans Gil-E range from 180 to 220 for Titans (same range as Classic PA)
Titans vs Classic PA
- Titans Leveler ammo velocity is slower (140 vs 150)
- Titans Gil-E health is lower (150 vs 200)
- Titans Gil-E build cost is lower (800 vs 1200)
- Titans Gil-E weapon can also target WL_Air
Polish/fixes
- Fixed sudden death mode not displayed for other players in new game lobby (patched via community mods)
- Fixed zoom to celestial for POV camera
- Added tooltip for POV camera button
- Fixed attack, move attack and area attack for point / follow units to attack from max weapons range instead of rushing into and hugging target eg bots, hornets, etc.
- Fixed multiple saves during same game corrupting config
- Community Servers Support:
- Posting community servers beacon
- support for 32 players with 16 alliances
- command line option –gameover-timeout
- command line option –community-servers-url
- command line option –community-server-public-host
- command line option –community-server-region
- added missing help for recently added command line options.
- added state to server beacon
- added offworld support for AI only (no human players) testing